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Character Animation
This character animation was made as part of a class project using Blender and Substance Painter, from concept design to 3D model to an animated run cycle. I used an old character design and decided to update it for this assignment.
Loot Box
This loot box was made in Maya for a class project using an image from Pinterest as inspiration. Throughout the class, I learned how to design a low and high poly model, create a UV map, design/add textures using Substance Painter, and how to implement a 3D model into Unity.
2D Concept
Credit:
Final Implementation
Apple
Using the skills I learned in class, I decided to experiment with my own project in Maya, following similar steps with the design of the model, textures in Substance Painter, and implementation in Unity.
Character Animation
This animated model was my first experience with 3D modeling. The model was made for a class project using Blender and Substance Painter. In this class, I learned how to design a character, create a 3D model from that design, create a UV map that could be colored, adding bones to the model, and then animating a running cycle.
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